WE'RE PUBLIC NOW 🪟+ PRACTICE ROOM👟 + NEW ENEMY🤖


WELCOME NEWCOMERS

WELCOME TO JOBHUNT! A PERSONAL PROJECT THAT I WILL BE UPDATING, BUT I WILL BE RELEASING NOW TO GET FEEDBACK!

ADDED

  • HEDGEHOG ENEMY - This enemy will hurt you if you tackle them! But it takes so long for them to land on the ground after jumping, might as well send them to heaven (out of the arena).
  • PRACTICE ROOM - A room where you can learn the most important game mechanics!
    • This room might be updated in the future, but I don't if I will have the time for that, so I can't make promises.
  • IN-GAME MUSIC - Some tunes to get you excited while playing.
  • ENEMY HEALTHBARS - Enemies now show their health when damaged (there were inconsistent bugs during testing so please report if you find issues 🙇🏾‍♂️)
  • Low Health visual - When you reach critical health, an on-screen effect will appear.

CHANGED

  • Player is now repelled by the shield enemy a lot softer.
  • Pillars on shooter enemy now have a texture.
  • Shooter enemy now has a charging visual effect when aiming at you.
  • Shotgun Shell icon next to the shotgun ammo counter to show what it means.
  • Tackle damage increased!
    • 10 ➡️30
  • Shooter's Rocket Launcher deals more damage!
    • 30 ➡️40
  • Enemies now spawn from the sky in a menacing manner (I hope).

BUGLIST

  • Music starts playing before the level or main menu is visible.
  • Tackle animation on the weapon does not play.
  • When enemies die, they don't always play their death animations/visuals.
  • When getting repelled by the shield enemy after tackling them, the player still gains ammo.

Files

JOBHUNT 0.8.1 [07-02].zip 207 MB
7 hours ago

Get Job Hunt

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