BOMBA-CLART
Job Hunt » Devlog
Changelog
ADDED
- Rocket Enemy!!!
- When this enemy spots you, it will lock in, take aim and fire a rocket at you!
- Bullets can't disrupt his focus, but maybe a good tackle will?
- While aiming, you can tackle this enemy to stop him from firing his rocket.
- His rocket does move slowly, it should work well for some target practice, right?
- You can shoot the rocket to launch and return it to sender OR juggle it and launch it at other enemies.
- Note: Enemy is still missing some polish (audio & visual cues). These will be added later.
- Sound FXs for the shotgun ammo system.
- When refilling from a tackle.
- When trying to shoot with an empty shotgun.
CHANGED
- Tackle Ammo Refill is now randomised!
- Value between 1 - 3.
- Enemies are now more likely to spot you after having landed on the ground.
- Increased Detection Radius of Shield Enemy.
- 30.0 units -> 40.0 units
- Shotgun Starting Ammo decreased:
- 6 -> 3
- Level Design!
- New encounter designed with the shooter enemy included
- Room exits were made to be bigger!
REMOVED
- Unused assets in packaging.
Files
JobHunt 0.5[23-01].zip 186 MB
15 days ago
Get Job Hunt
Job Hunt
Wave-based Arena Shooter! Tackle, wallbounce and knock enemies out the arena!
Status | Prototype |
Author | Jénilson |
Genre | Shooter, Action |
Tags | 3D, Arena Shooter, Fast-Paced, First-Person, FPS, Godot, No AI, Retro |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- WE'RE PUBLIC NOW 🪟+ PRACTICE ROOM👟 + NEW ENEMY🤖3 hours ago
- Beauty Patch 💞7 days ago
- Wavey Update 🌊9 days ago
- Shotgun WITH AMMO?!?!?30 days ago
- Sir Fix-a-lot35 days ago
- (G-) FUN VFX59 days ago
- Shaky & Ceilings64 days ago
- Tackle animation67 days ago
- Healthpacks & Fixes68 days ago
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