BOMBA-CLART


Changelog

ADDED

  • Rocket Enemy!!!
    • When this enemy spots you, it will lock in, take aim and fire a rocket at you!
    • Bullets can't disrupt his focus, but maybe a good tackle will?
      • While aiming, you can tackle this enemy to stop him from firing his rocket.
    • His rocket does move slowly, it should work well for some target practice, right? 
      • You can shoot the rocket to launch and return it to sender OR juggle it and launch it at other enemies. 
    • Note: Enemy is still missing some polish (audio & visual cues). These will be added later.
  • Sound FXs for the shotgun ammo system.
    • When refilling from a tackle.
    • When trying to shoot with an empty shotgun.

CHANGED

  • Tackle Ammo Refill is now randomised!
    • Value between 1 - 3.
  • Enemies are now more likely to spot you after having landed on the ground.
  • Increased Detection Radius of Shield Enemy.
    • 30.0 units -> 40.0 units
  • Shotgun Starting Ammo decreased:
    • 6 -> 3
  • Level Design! 
    • New encounter designed with the shooter enemy included
    • Room exits were made to be bigger!

REMOVED

  • Unused assets in packaging.

Files

JobHunt 0.5[23-01].zip 186 MB
15 days ago

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