(G-) FUN VFX


Changelog

Added

  • Muzzle Flash VFX
    • Light source when firing
    • Sprite on weapon barrel

Fixed

  • Shotgun bullet Trails
    • If the shotgun ray cast did not hit anything, it would not show the ray. -> A 3D marker was added at the end of each ray cast. This is the position that the function for spawning the fx gets instead of a non-existent collision point.
  • Spatial Audio for enemies
    • Audio would not play at the intended location -> Made the audio container in the enemy scenes a Node3D instead of a Node.

Files

JobHunt_Y4_0.3.2[10-12].zip 185 MB
59 days ago

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