(G-) FUN VFX
Job Hunt » Devlog
Changelog
Added
- Muzzle Flash VFX
- Light source when firing
- Sprite on weapon barrel
Fixed
- Shotgun bullet Trails
- If the shotgun ray cast did not hit anything, it would not show the ray. -> A 3D marker was added at the end of each ray cast. This is the position that the function for spawning the fx gets instead of a non-existent collision point.
- Spatial Audio for enemies
- Audio would not play at the intended location -> Made the audio container in the enemy scenes a Node3D instead of a Node.
Files
JobHunt_Y4_0.3.2[10-12].zip 185 MB
59 days ago
Get Job Hunt
Job Hunt
Wave-based Arena Shooter! Tackle, wallbounce and knock enemies out the arena!
Status | Prototype |
Author | Jénilson |
Genre | Shooter, Action |
Tags | 3D, Arena Shooter, Fast-Paced, First-Person, FPS, Godot, No AI, Retro |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- WE'RE PUBLIC NOW 🪟+ PRACTICE ROOM👟 + NEW ENEMY🤖3 hours ago
- Beauty Patch 💞7 days ago
- Wavey Update 🌊9 days ago
- BOMBA-CLART15 days ago
- Shotgun WITH AMMO?!?!?30 days ago
- Sir Fix-a-lot35 days ago
- Shaky & Ceilings64 days ago
- Tackle animation67 days ago
- Healthpacks & Fixes69 days ago
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